![]() * FROM YEAR - Defines the oldest year of release represented by four digits. * ORDER - Defines how the generated list should be sorted. * THEMES - Defines the topic related to the game. * MECHANICS - Defines elements of gameplay. * GRAPHICS - Defines how gameplay is displayed. * SIGN - Defines if criteria should be included (+) or excluded (-). ![]() * COMBINED GENRE - Defines the second genre of the combination. * GENRE - Defines the main type of gameplay. * PLATFORM - Defines the whole family or a single model. Note that due to the fact that there are thousands of titles in the database, some small part of them may not contain some data and latest releases may not be included shortly after the premiere. The game was followed by 1999's Gex 3: Deep Cover Gecko, which released on the PlayStation, Nintendo 64, and Game Boy Color.Generates a list of all games that match the criteria settings. Critics' main concerns centered on the game's camera, graphics, low-polygon enemies, and simplicity. The Nintendo 64 release, due to hardware limitations, features six fewer levels than its PlayStation counterpart, but the release also includes one exclusive level, "Gecques Cousteau".Ĭritical reception of Gex: Enter the Gecko was mostly positive. Hundreds of voice-overs were recorded for the character Gex, but hardware constraints forced the Nintendo 64 version of the game to include only around one hundred samples. The Gex model was rebuilt with this perspective in mind, and much of the game's humor was inspired by Fox's animated television series The Simpsons, on which script writer Rob Cohen had previously worked as a writer. ![]() After creating the original Gex, which released for the 3DO Interactive Multiplayer, PC, Sega Saturn, and PlayStation in 1995, developer Crystal Dynamics sought a sequel in the form of a 3D platform video game in the style of Super Mario 64.
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